The Legend of Zelda: Ocarina of Time remake has topped Japan’s weekly physical game sales chart, selling an estimated 537,041 copies during its opening week on Nintendo Switch 2. The figures come from Famitsu’s latest retail sales report, published November 12, covering November 2–8, 2026. Nintendo Switch 2 also led the hardware rankings with 53,104 consoles sold during the same period.
The remake launched worldwide on November 5, giving it four days of sales within the reporting period. Its physical performance follows Nintendo’s November 11 announcement that the game had surpassed 5.2 million copies worldwide in its first four days, including 810,000 copies in Japan.
Comparing Famitsu’s 537,041 retail sales estimate with Nintendo’s 810,000 Japanese sales figure leaves a difference of approximately 273,000 copies. That suggests roughly 33.7% of the game’s reported Japanese launch sales came from digital purchases or other sales not captured in Famitsu’s retail figures.

However, the digital estimate is not an independently confirmed Nintendo breakdown. Famitsu’s rankings include packaged software, download cards and preinstalled software, while Nintendo’s announcement combines physical and digital sales. Differences in reporting methodology could also affect the comparison.
Nintendo confirmed that the remake’s 5.2 million worldwide sales represent the strongest first-four-day global launch for any Nintendo-published Switch 2 game. The title revisits the original 1998 Nintendo 64 adventure with updated visuals, gameplay improvements and support for ZELDA NOTES through the Nintendo Switch smartphone app.
The commercial performance follows the game’s positive critical reception, including a 37/40 review score from Famitsu ahead of its November 5 release.
Elsewhere in Japan’s software rankings, Nintendo Switch Sports Resort secured second place with 16,621 additional retail sales, bringing its lifetime total to 104,719 copies. Rhythm Heaven Groove followed in third place with 8,793 copies, reaching 1,120,644 lifetime retail sales.
Stellar Blade Complete Edition debuted in fourth place on Nintendo Switch 2, recording 8,042 retail sales after launching on November 6. Final Fantasy Resonance occupied the next three positions across different platforms, selling 6,406 copies on Switch 2, 5,719 on PlayStation 5 and 4,500 on the original Nintendo Switch.
Minecraft for Switch 2 placed ninth with 3,828 sales, while Fire Emblem: Fortune’s Weave completed the top ten with 3,017 copies sold.
Nintendo Switch 2 also maintained a substantial lead in Japan’s hardware market. Famitsu estimated 53,104 Switch 2 units sold during the week, raising its cumulative Japanese retail sales to 6,574,456 consoles.
The PlayStation 5 family recorded 11,699 combined hardware sales, consisting of 11,377 PS5 Digital Edition units, 235 PS5 Pro consoles and 87 standard PS5 systems. The original Nintendo Switch family sold 5,148 units across its standard, Lite and OLED models, while Xbox Series X and Series S hardware combined for 1,241 sales.
Switch 2 therefore sold approximately 4.5 times as many consoles as the combined PlayStation 5 family during the reporting period. The weekly results provide another snapshot of Nintendo’s position in Japan, alongside its broader Switch 2 worldwide sales performance.
Famitsu’s figures are estimates based on available retail data rather than final audited sales totals. Its remaining software rankings, covering positions 11 through 30, are scheduled for publication on November 13.
