GRIME II will launch for Nintendo Switch 2 and Nintendo Switch on November 27, 2026, publisher Kwalee and developer Clover Bite have announced. The release will coincide with A Final Coda, a free content update that introduces a new post-game area, challenging platforming sequences, and a boss-refighting system. The update will also be available to existing players on PlayStation 5, Xbox Series X|S, and PC.
The announcement, made on November 12, confirms that the action Metroidvania sequel is expanding to Nintendo platforms following its March 31, 2026, release on PlayStation 5, Xbox Series X|S, and PC via Steam. Both Nintendo versions are scheduled to arrive on the same day, giving Switch and Switch 2 owners access to Clover Bite’s latest entry in the GRIME series.
A Final Coda expands the game’s story by resolving a narrative thread originally left unfinished in the first GRIME and subsequently teased in GRIME II. The additional content becomes accessible after completing the main game, making it a post-game experience rather than a separate campaign available from the beginning.

The update introduces a new explorable area featuring demanding platforming challenges designed to test the movement and traversal skills players have developed throughout their playthrough. Clover Bite has also confirmed a boss-refighting system, allowing players to challenge previously defeated bosses again without restarting the entire adventure.
For existing PlayStation 5, Xbox Series X|S, and PC owners, A Final Coda will be distributed as a free update. Players who already own GRIME II will therefore receive the additional story content, new area, and boss rematches without purchasing another edition or paid expansion.
GRIME II builds on the original game’s combat and exploration systems while introducing a new protagonist known as the Formless, an art mimic capable of absorbing defeated creatures and creating copies of their forms called Molds. These abilities can be used to attack enemies, fire projectiles, stun opponents, and summon creatures during combat.
The Mold system also supports exploration, with different enemy forms helping players discover alternative routes and hidden areas. Combat incorporates environmental interactions, parrying, and grasping mechanics that allow the Formless to counter attacks or pull enemies closer for absorption.
Players can customize their approach using more than 30 weapons, 20 armor options, and over 40 abilities, according to the developer’s latest game overview. The sequel takes place in a new region of the GRIME universe, featuring surreal environments, distinct civilizations, and characters encountered throughout its interconnected world.
The November 27 release adds another action-focused title to Nintendo’s expanding third-party lineup. Other upcoming games include Silly Polly Beast on Switch 2, which is also scheduled for November, and Tenjutsu, an action roguelike planned for the console in 2027.
Kwalee and Clover Bite have released a new announcement trailer showcasing the Nintendo versions and the upcoming update. Pricing for the Switch and Switch 2 editions has not been confirmed in the announcement.
GRIME II launches on Nintendo Switch 2 and Nintendo Switch on November 27, with A Final Coda arriving the same day as a free update for existing platforms.
