Activision has corrected its plans for legacy content in Call of Duty: Warzone ahead of Modern Warfare 4, confirming that weapon camos from previous games will not carry forward after the new integration. The correction changes wording from an earlier version of Activision’s September 24 announcement, which incorrectly stated that legacy weapon camos would remain available.
The official Call of Duty blog now explicitly says the previous statement about weapon camos was incorrect. Instead, Operators, Operator Skins and Weapon Blueprints from Modern Warfare II, Modern Warfare III, Black Ops 6 and Black Ops 7 will remain available in Warzone when Season 1 of Modern Warfare 4 begins. The distinction means players will retain much of their purchased and earned legacy collection, but weapon camos are excluded from the carry-forward plan. Call of Duty
The correction is particularly relevant because Activision’s original announcement presented Carry Forward as a way of preserving previously earned and purchased content. The initial version of the post said that skins, blueprints and camos from the supported games would remain available, before the company amended the wording to remove weapon camos. The current official version specifically identifies Operators, Operator Skins and Weapon Blueprints as the content that will carry forward. Call of Duty

The broader Carry Forward system is still keeping legacy weapons in Warzone. Weapons from Modern Warfare II through Black Ops 7 will remain accessible through a Legacy tab in the Loadout menu when the Modern Warfare 4 chapter begins. However, those weapons will not retain Gunsmith functionality or previous Custom Loadouts, with Activision instead providing a five-attachment configuration for each legacy base weapon and preserving existing attachment setups for legacy weapon Blueprints. Call of Duty
The change comes alongside a new Operator Skin toggle designed specifically for the Modern Warfare 4 era of Warzone. When enabled, the setting replaces other players’ non-MW4 Operators with Modern Warfare 4 Operators on the individual player’s screen, including in lobbies and matches. It does not change the Operator selected by the player using the setting, does not affect what other players see and will be disabled by default. Call of Duty
The decision gives the upcoming Warzone integration a more defined separation between legacy ownership and the presentation of the new game. Players can continue using supported older weapons, Operators, skins and Blueprints, while Activision is limiting some of the customization associated with those older weapons. The company says its goal is for the weapon meta to remain distinctly rooted in Modern Warfare 4 while preserving access to older equipment. Call of Duty
The correction also matters for players who have spent significant time unlocking weapon camos in recent Call of Duty games. Those camos may remain usable in their original supported contexts, but Activision’s updated Warzone documentation no longer includes them among the items carrying forward into the Modern Warfare 4 integration. Community discussion following the correction has focused heavily on that distinction, particularly among players who expected their older camo collections to remain visible on legacy weapons. Reddit
Modern Warfare 4 is scheduled to begin its new Warzone chapter with Season 1, while Activision says more details about the game’s plans will be revealed in the coming weeks. The correction does not remove legacy weapons or the other supported Carry Forward content from Warzone, but it does establish that weapon camos are not part of the legacy collection that will transfer into the new chapter. Call of Duty
The change adds another important detail to the transition into Modern Warfare 4. While the game will continue to bring forward years of Warzone content, Activision’s corrected documentation makes clear that not every element of players’ previous weapon collections will make the move.

