Battlestate Games’ upcoming Escape from Tarkov mobile spin-off will feature a top-down, third-person perspective rather than the first-person gameplay of the original PC shooter. Studio head Nikita Buyanov confirmed the direction in an interview published by Insider Gaming on November 14, 2026, revealing that the project already has working early builds and could be formally announced in 2027.
Speaking exclusively with Insider Gaming’s Grant Taylor-Hill, Buyanov explained that the mobile title will retain the extraction-shooter format and visual identity associated with Escape from Tarkov while adopting a different camera perspective.
“It’s like a Tarkov game; it’s an extraction game, with a look and feel like Tarkov’s. It’s a different perspective; it’s third-person, top-down,” Buyanov said.

The confirmation establishes a significant distinction between the upcoming mobile project and Battlestate’s established PC game. Rather than attempting to reproduce Escape from Tarkov’s first-person combat on touchscreen devices, the spin-off will approach the franchise’s extraction mechanics from an overhead viewpoint.
Insider Gaming compared the proposed format to games such as Escape from Duckov, Zero Sievert and Scavland, which use alternative perspectives to deliver extraction-focused gameplay. However, Battlestate has not yet detailed the mobile game’s combat systems, inventory mechanics, multiplayer functionality or progression features.
Buyanov also provided an update on the project’s development status, confirming that the team has already produced minimum viable products, or MVPs.
“The mobile game is already going, we already have MVPs and everything, so I guess next year, we will announce it,” he said.
His comments suggest that Battlestate is targeting a formal reveal in 2027, although the timing remains tentative. No release date, official title or supported mobile operating systems have been announced.
The mobile project was initially disclosed earlier in 2026 during a TarkovTV presentation, when Buyanov outlined plans to expand the Escape from Tarkov universe through several additional titles. The studio confirmed that the mobile game would be a separate experience rather than a direct port of the PC release.
That announcement also introduced plans for a standalone, episodic single-player game set within the Tarkov universe and Escape from Tarkov: Guncyclopedia, a weapon-focused spin-off designed around experimenting with firearms and attachments.
The latest interview provides the clearest description yet of how the mobile project will play. While its top-down perspective and extraction-focused design are now confirmed by the studio head, the extent to which it will reproduce Escape from Tarkov’s equipment management, survival systems and high-stakes raids remains unknown.
Battlestate has not released gameplay footage or announced a public testing schedule for the mobile spin-off. Further details are expected when the studio formally introduces the project.
