A Norwegian retailer has listed Monolith Soft as the developer of Nintendo’s upcoming The Legend of Zelda: Ocarina of Time remake for Nintendo Switch 2. Elkjøp’s live product page names Monolith Soft in its developer field while listing Bergsala as publisher and a general 2026 release date. Nintendo has not publicly confirmed which studio is developing the remake, so the retailer information should not yet be treated as official confirmation.
The listing is unusually specific because Nintendo’s own product pages currently identify Nintendo only as the publisher. Nintendo announced the new version of Ocarina of Time during its June 2026 Nintendo Direct, describing the Nintendo 64 classic as being “reborn” exclusively for Switch 2 in 2026. Official listings in the US, UK and Australia similarly provide the platform, publisher and release window without naming a developer.
Elkjøp’s page goes further by explicitly identifying “Monolith Soft” under the developer specification. The same name appears both in the key specifications and the broader general-information section of the listing, making it more than a stray mention in descriptive copy. Retailer metadata can still contain placeholder information or supplier errors, however, and there is currently no indication that Nintendo or Monolith Soft supplied a public statement confirming the credit.

Monolith Soft would be a plausible studio for the project given its extensive history working on The Legend of Zelda. The company says its involvement with the franchise began through partial development work on Skyward Sword and continued through A Link Between Worlds, Breath of the Wild and Tears of the Kingdom. Its role became progressively deeper across those projects, with staff contributing programming, modeling, animation, enemies, NPCs and other gameplay implementation alongside Nintendo.
The studio has discussed that relationship publicly in recent development interviews. Monolith Soft said its programmers became involved with Breath of the Wild beginning with downloadable content before the scale of its Zelda team expanded substantially for Tears of the Kingdom. A December 2025 discussion between Nintendo and Monolith Soft also described a development partnership spanning roughly 15 years.
That history makes the retailer listing more credible than a completely unexpected studio attribution, but it still leaves open the scale of Monolith Soft’s potential involvement. The company has traditionally supported Nintendo-led Zelda development rather than necessarily acting as the sole lead developer. Elkjøp’s database simply labels Monolith Soft as “developer,” which does not reveal whether Nintendo itself, another studio or multiple teams are also working on the remake.
Nintendo has so far revealed relatively little about the technical scope of the new Ocarina of Time. The company has confirmed that it is being rebuilt for Switch 2 rather than simply adding the Nintendo 64 version to another emulation service, but detailed information about its development team, visual technology and gameplay changes remains limited. The remake is scheduled for sometime in 2026, with no exact release date announced.
The original The Legend of Zelda: Ocarina of Time launched for Nintendo 64 in 1998 and became one of Nintendo’s most influential 3D games. It previously received a substantial remake for Nintendo 3DS in 2011, developed by Grezzo alongside Nintendo, which updated graphics and made several interface and quality-of-life changes while retaining the original game’s structure.
For now, Elkjøp’s listing provides the strongest concrete indication that Monolith Soft may be involved with the Switch 2 remake, but it is not enough to establish that as fact. Nintendo’s official pages continue to omit a developer credit, and neither Nintendo nor Monolith Soft has announced the studio’s involvement. Until one of them does, the Monolith Soft attribution remains an intriguing retailer discovery rather than a confirmed development credit.

