Wolfenstein 3 has been officially announced, with developer MachineGames confirming that the next installment in Bethesda Softworks’ first-person shooter series is in production. Xbox CEO Asha Sharma revealed the project on November 12, 2026, as part of Microsoft’s celebrations marking 25 years of Xbox.
Sharma confirmed the game’s development in a post on X, ending months of speculation about MachineGames’ next project. The announcement establishes that the studio is actively working on a third mainline Wolfenstein installment, although Bethesda has not revealed a release date, supported platforms or gameplay details.
The announcement was accompanied by an image showing part of the game’s script, while MachineGames separately shared a photograph from a motion-capture session.

The script excerpt is labeled “Chapter 01 – Nazitraz” and describes a scene inside an interrogation cell. It features series protagonist B.J. Blazkowicz confronting a character named Otto, who reacts fearfully to his presence. Fergus, another established character from MachineGames’ Wolfenstein series, also appears in the scene.
The material provides an early glimpse of the game’s narrative development, but it does not establish the broader storyline, setting or how the new installment will continue the events of previous games. MachineGames has not released gameplay footage or explained the significance of the characters shown in the script.
The confirmation follows several years of uncertainty surrounding the franchise’s future. MachineGames released Wolfenstein: The New Order in 2014 and Wolfenstein II: The New Colossus in 2017, establishing a modern storyline centered on B.J. Blazkowicz’s resistance against a technologically advanced Nazi regime.
The studio subsequently released Wolfenstein: Youngblood in 2019, a cooperative-focused spin-off featuring Blazkowicz’s twin daughters. Its more recent projects include Indiana Jones and the Great Circle, which originally launched in December 2024.
MachineGames had previously expressed its intention to return to Wolfenstein and complete the mainline trilogy. In a 2025 Noclip documentary, studio head Jerk Gustafsson explained that the developers had always envisioned the modern series as a three-part story.
Gustafsson reiterated that intention in a February 2026 interview with GamesIndustry, although he declined to specify when the studio would resume work on the franchise.
Reports earlier in 2026 suggested that another Wolfenstein game was already underway. Separate information about casting and motion-capture preparations also pointed toward renewed development activity, but those details had not amounted to an official announcement.
Sharma’s November 12 statement now confirms the project’s existence directly, while the newly shared script and motion-capture photograph provide the first official production materials associated with Wolfenstein 3.
The announcement also expands Microsoft’s confirmed pipeline of major Bethesda franchises. Bethesda has continued developing its other established properties, including the recently revealed The Elder Scrolls VI: Sentinel, while MachineGames returns to the shooter series that helped establish the studio.
Despite Wolfenstein’s longstanding presence on PC and Xbox, Microsoft has not confirmed which platforms will receive Wolfenstein 3. There is also no announced launch window, preorder information or confirmation of whether the game will be available through Xbox Game Pass at release.
For now, the November 12 announcement confirms that the third mainline Wolfenstein game is in production at MachineGames, with further details about its gameplay, story and release plans still to come.
