BioWare co-founder Trent Oster is exploring ways to revive Mass Effect and Dragon Age following Electronic Arts’ decision to close the studio and cancel its next Mass Effect game. Former BioWare creative director James Ohlen has also expressed interest in reuniting with Oster, potentially bringing two veteran developers together to pursue the franchises’ future.
The discussions emerged through public exchanges on X in early November 2026, where Oster outlined potential financing approaches, questioned how to secure the intellectual-property rights from EA, and contacted former colleagues about working together again. Although both developers have expressed interest, no acquisition, licensing agreement, or new game development project has been announced.
Oster, who left BioWare in 2009 and later founded Beamdog, began discussing the possibility after seeing the growing #SaveMassEffect campaign. On November 4, he suggested that a properly funded RPG developer could still succeed by bringing together experienced members of BioWare’s original development teams.

His comments followed the October closure of BioWare, which also resulted in the cancellation of its next Mass Effect title. The decision prompted an organized fan response, including a Save Mass Effect petition that surpassed 200,000 signatures.
Oster’s interest has since developed into a discussion about whether reviving BioWare’s franchises could make financial sense.
One of the largest obstacles is the cost of producing a modern Mass Effect game. On November 5, Oster estimated that meeting expectations for a major AAA installment could require more than $200 million, based on comparable projects.
However, he suggested that a disciplined development approach and an experienced team could potentially deliver a comparable RPG for less. His estimate was a hypothetical development budget rather than a confirmed financial requirement for any proposed game.
Oster also argued that a larger business strategy would be necessary to justify such an investment. Simply gathering developers and securing funding would not necessarily make a new Mass Effect commercially viable.
On November 6, Oster publicly approached James Ohlen about a potential reunion. Ohlen previously served as a creative director on several influential BioWare RPGs, including Star Wars: Knights of the Old Republic, Baldur’s Gate, and Dragon Age: Origins.
Oster identified Ohlen as his preferred first recruit and asked whether he would consider returning to help preserve the studio’s legacy.
Ohlen responded positively on November 8, saying that another opportunity to work on Dragon Age would fulfill a personal ambition.
The exchange establishes that both developers are interested in collaborating, although it does not confirm that Ohlen has joined a new studio, committed to a project, or entered formal negotiations with Oster.
Another significant challenge is obtaining the rights to the franchises themselves.
Electronic Arts controls the Mass Effect and Dragon Age intellectual properties, meaning any independent continuation would require an agreement with the publisher. Oster has emphasized that acquiring or otherwise securing those rights is essential to making a revival meaningful.
Without such an arrangement, a reunited development team would not automatically gain permission to produce new installments in either series.
The uncertainty follows wider questions about EA’s priorities, including reports that the publisher favored Star Wars Battlefront 3 over continuing Mass Effect amid financial pressures.
Oster has also engaged with Canadian political interest in BioWare’s future. Member of Parliament Don Davies publicly suggested that the studio’s employees should receive an opportunity, potentially supported by federal assistance, to purchase and operate the company themselves.
Oster responded by suggesting that the two should discuss the idea. However, no government financial commitment, employee buyout agreement, or formal acquisition proposal has been confirmed.
Over the weekend, Oster continued examining potential financial arrangements, stating that he had reached more than 30 revisions of his calculations in Excel.
His stated preference is to restore BioWare’s traditional focus on story-driven role-playing games rather than pursue changing industry business models.
For Mass Effect and Dragon Age fans, the discussions represent early interest from developers directly involved in creating some of BioWare’s best-known games. They do not, however, establish that either franchise is returning.
A revival would still depend on negotiations with EA, substantial financing, and the formation of a development team. Until those requirements are met, Oster and Ohlen’s potential reunion remains an exploratory effort rather than a confirmed comeback.
