Close Menu
    Facebook X (Twitter) Instagram
    Facebook X (Twitter) Instagram
    TechtroduceTechtroduce
    Subscribe
    • NEWS
    • GUIDES
    • COMPARISONS
    • REVIEWS
    TechtroduceTechtroduce
    Home » Cinder City Closed Alpha Set for December 4–6 on PC
    NEWS Updated:November 13, 2026

    Cinder City Closed Alpha Set for December 4–6 on PC

    Abyan KhanBy Abyan KhanNovember 13, 2026Updated:November 13, 2026No Comments4 Mins Read
    Facebook Twitter Pinterest LinkedIn Tumblr Email
    Share
    Facebook Twitter LinkedIn Pinterest Email

    NC and developer Bigfire Games have announced that Cinder City will hold its second closed alpha test on PC via Steam from December 4 to December 6, 2026. The upcoming test introduces a significantly larger explorable world, two new cooperative dungeons, additional story missions and substantial combat improvements based on feedback from August’s pre-alpha. Registration opened on November 12 and will remain available until November 30.

    The announcement follows the development team’s review of nearly 3,000 pieces of player feedback collected during the previous test. According to NC, players responded positively to the game’s environments, visuals and gunplay but identified problems with ammunition shortages, early-game difficulty and insufficient guidance around essential survival mechanics.

    The December build addresses those concerns while expanding the content available to selected participants across North America, Europe and Asia.

    Three armored characters fighting amid intense blue energy effects in a dark, rain-soaked ruined city

    One of the largest changes is the expansion of Cinder City’s open world. The playable environment grows from approximately 1.2 × 1.2 kilometers to 2.4 × 2.4 kilometers, increasing the explorable area fourfold.

    The expanded map includes the Yeoksam, Seonjeongneung and Nonhyeon districts, with more than three times as many side missions as the earlier build. Players will also encounter a new field boss called the Rampage Mech.

    Cooperative gameplay receives additional content through two new squad dungeons, Yeoksam Grand Building and Chamber Zero. These join the previously available Seolleung Sewage Control Station dungeon.

    Yeoksam Grand Building features encounters against enemies known as Hydes, while Chamber Zero introduces additional creature encounters. The developers have also implemented dungeon save points, allowing squads to resume progress rather than restart an entire dungeon after an interruption.

    The main campaign expands beyond Chapter 2, Episode 2, Someone on the Inside, and continues into Chapter 3. The new missions explore the identity of a traitor while following protagonist Seven’s search for his missing daughter, Joi.

    Alongside the additional content, Bigfire Games has made several adjustments to Cinder City’s survival and shooting systems.

    Average ammunition drop rates have increased by more than 30%. Players can now recover ammunition from enemies interrupted while reloading through melee attacks or executions, while faster enemy takedowns also provide additional ammunition rewards.

    Gunpowder, an important resource for ammunition crafting, will appear more frequently. New supply missions also let players obtain equipment from NPCs at major hubs after exhausting their ammunition reserves.

    The revised onboarding introduces guide missions covering ammunition crafting, weapon repairs and equipment creation. The prologue’s difficulty progression has also been adjusted to introduce tougher encounters more gradually.

    However, the expanded open world is designed to provide greater resistance. New enemies feature improved AI behavior, including the ability to search for concealed players and identify alternative routes to flank them.

    Movement and combat changes include a player-requested shoulder-switching option, refined sliding mechanics and adjustments to melee attacks. The developers say these improvements are intended to make transitions between movement and shooting more consistent.

    Cinder City project manager GH Shin explained that the team prioritized issues repeatedly identified during the first test, particularly resource shortages and early difficulty spikes.

    The studio has also published a new developer discussion video outlining changes introduced for the December build and offering gameplay guidance for new participants.

    Registration is available for eligible players in North America, Europe and Asia. The official community announcement identifies the United States and Canada, Germany, the United Kingdom and France, and South Korea, Taiwan and Japan among the supported countries.

    North American and European players can register through the official FirstLook waitlist, while eligible Asian players are directed to the game’s Steam registration page. Signing up does not guarantee entry, as participation requires selection.

    The test will operate during scheduled Pacific Standard Time sessions. On Friday, December 4, servers will be available from 5 p.m. to 11 p.m. PST. Sessions on Saturday, December 5, and Sunday, December 6, will run from 2 p.m. to 6 p.m. PST each day.

    The closed alpha is also subject to a non-disclosure agreement, restricting participants from publicly sharing gameplay footage, screenshots or details of their playtest experiences.

    Developed using Unreal Engine 5, Cinder City is an upcoming third-person sci-fi shooter set in a post-apocalyptic version of Seoul. Its gameplay combines open-world exploration, cooperative PvE combat, resource gathering, weapon customization and survival systems.

    The December test is part of the game’s ongoing development rather than a public release. Players looking for another upcoming PC multiplayer testing opportunity can also participate in the HUNGER open beta scheduled for November 27–29, ahead of that game’s December 3 Steam Early Access launch.

    NC has not confirmed a final release date for Cinder City. The December closed alpha will provide another opportunity for selected players to experience the expanded game while Bigfire Games continues refining its combat, exploration and cooperative systems.

    Share. Facebook Twitter Pinterest LinkedIn Tumblr Email
    Abyan Khan
    • Instagram
    • LinkedIn

    Abyan Khan is a dedicated writer and tech enthusiast currently pursuing a Bachelor’s degree in Information Technology. With over 3 years of professional writing experience, he specializes in crafting clear, engaging, and informative content across a range of topics, particularly in the tech and gaming industries. Abyan combines his academic knowledge with real-world insights to deliver articles that are both well-researched and reader-friendly.

    Related Posts

    Persona 5: The Phantom X Update 4.13 Adds Chapter 4 Finale

    November 13, 2026

    Cook, Serve, Delicious: Remustard! PC Release Set for January 18

    November 13, 2026

    Alphacool Apex Benchtable Launches With Modular Open-Air Design

    November 13, 2026
    Leave A Reply Cancel Reply

    Google Techtroduce

    See more Techtroduce stories on Google.

    Add us on Google

    • Cinder City Closed Alpha Set for December 4–6 on PCNovember 13, 2026
      Cinder City’s December 4–6 PC closed alpha adds a four-times-larger map, new co-op dungeons, story missions and combat improvements.
    • Persona 5: The Phantom X Update 4.13 Adds Chapter 4 FinaleNovember 13, 2026
      Persona 5: The Phantom X update 4.13 adds the Chapter 4 finale, Gunslinger Shun, Tenebre Shoki, new areas and a selectable five-star character reward.
    • Cook, Serve, Delicious: Remustard! PC Release Set for January 18November 13, 2026
      Cook, Serve, Delicious: Remustard! launches on PC January 18, 2027, with local co-op, Steam Deck support and console versions planned later.
    TRENDING NOW

    GungHo Announces Free-to-Play Co-Op Shooter B.L.U.E. NOVA

    Zelda: Ocarina of Time Remake Adds Free Jumping and Voice Acting

    MW4 Beta Adds Combat Outpost and Two Ground War Maps

    Silent Hill: Townfall Sales Reach 404,000 as Steam Horror Grows

    Facebook Instagram YouTube
    © 2026 Techtroduce. All Rights Reserved | Cookies Policy | Privacy Policy | Contact Us | About Us | Corrections Policy

    Type above and press Enter to search. Press Esc to cancel.

    Manage Consent
    To provide the best experiences, we use technologies like cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this site. Not consenting or withdrawing consent, may adversely affect certain features and functions.
    Functional Always active
    The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
    Preferences
    The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
    Statistics
    The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
    Marketing
    The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
    • Manage options
    • Manage services
    • Manage {vendor_count} vendors
    • Read more about these purposes
    View preferences
    • {title}
    • {title}
    • {title}